#include <fhe/prims/Camera.h>
#include <fhe/core/Registerers.h>

namespace fhe
{
  namespace core
  {
    FHE_NODE( core, Camera3d );
    FHE_NODE_INTERFACE( core, Camera3d, core, IRenderable3d );
    FHE_VAR( core, Camera3d, position );
    FHE_VAR( core, Camera3d, lookAt );
    FHE_VAR( core, Camera3d, up );
  }
}
